Dodge Me
A tag game with a ball where you never know who is IT
| Players: | 10 or more for best results |
| Materials: | 4 kickballs |
| Area: | Large as possible with many hiding spots |
| Notes: | |
| Submitter: | Sam |
Dodge Me is the game of unexpected enemies. It's like FIREBALL, but with a far greater suspense scale. To begin the game, choose two people to be IT. Each of these people take a ball and everyone scatters.
In the beginning, everyone is aware of who is It, but as the game progresses, the level of knowledge decreases. This is because when an It tags someone, that person becomes the new It, and the old It is free. Therefore, keeping track of who is It can become difficult. Can you trust your allies, or is it everyone for themselves?
If you are tagged, you must take the ball and become It and your goal is now to tag someone else with the ball. You may not tag someone who is already an It, and you must give the It that tagged you ten seconds to get away.
If you are It, your goal is to tag someone so that you are not It. You can tag someone by throwing your ball at anyone who is not already an It. If the ball hits a person, that person becomes It and takes your ball; you are no longer It.
Remember it is very important to be careful of who you trust in this game. One bad move and you could be It.
There is, however, another catch. Remember those other two kickballs? They’re just sitting at home base, waiting for some cocky or impatient player to pick it up and become a third It (of course, unknown to the other players.) Eventually, there will be four Its, and no one will know who those Its are.